摘要:
“大逃杀”游戏的崛起是近年来网络游戏领域最令人关注的变化。无论是2015年发售的末日生存游戏《H1Z1》,还是2017年起风靡世界的《绝地求生》以及此后的《堡垒之夜》与《Apex英雄》,一系列以“大逃杀”为基本规则的网络游戏的持续流行,不仅意味着游戏产业内部的范式变革,更折射出我们所处的“内卷化”时代的精神状况——在被全球疫情所凸显的新自由主义社会语境下,“大逃杀”游戏以延长个体生存时间为目标的伦理学替换了传统竞技类游戏中以追求集体胜利为目标的政治学,从而为现实与虚拟世界中的“玩家”提供了一种必须不断进行“自我剥削”以避免被淘汰的意识形态幻象。即便玩家们在寻找彼此连接、集体行动的可能性,这种重新集结的历史动能也在很大程度上被“逆全球化”时代的民族主义话语所挪用。
关键词:
网络游戏,
大逃杀,
内卷化,
民族主义
The rise of Battle Royale games is the most noticeable change in the field of online game. A series of online games based on the rules of Battle Royale have become extremely popular these days, such as“H1Z1”
in 2015, or the famous“Playerunknown’s Battlegrounds”in 2017, and“Fortnite”or“Apex Legends”. It not
only shows the shifts within the realm of the game industry, but also reflects the spirit of the age of involution.
In the context of neoliberalism and global pandemic, the ethics of Battle Royale games which aim at extending
the individual life is replacing the traditional politics of pursuing collective victory, in order to stay in such
games the players of virtual or real world have generated a kind of ideological illusion of constant self-
exploitation. Even the players are finding the possibilities of reconnecting, the historical dynamic of reunion
tends to be incorporated into the nationalism discourse in the de-globalization age.